POV-Ray : Newsgroups : povray.binaries.images : yet another mengersponge... : Re: yet another mengersponge... Server Time
19 Aug 2024 02:19:28 EDT (-0400)
  Re: yet another mengersponge...  
From: Bill DeWitt
Date: 12 Mar 2001 19:35:26
Message: <3aad6b4e$1@news.povray.org>
"Chris Huff" <chr### [at] maccom> wrote in message
news:chrishuff-012D20.18015012032001@news.povray.org...
> In article <3aad1a13@news.povray.org>, "Bill DeWitt"
> <bde### [at] cflrrcom> wrote:
>
> >     But is it a fractal isosurface or a fractal shader? Seems like a
> > shader to me, not knowing anything about shaders.
>
> It's a fractal isosurface using a fractal shader as a function. It's no
> more a shader than an isosurface that uses a pigment function is a
> pigment. The object is an isosurface, defined as all points where a
> function is equal to a threshold value...the way the function is
> generated doesn't matter.

    Right. I got that, thanks.

    But I am still hoping that someone will make a fractal or pseudo-fractal
isosurface... as well as a good isosurface tree.


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